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Re: Turbo Pascal



On Mon, 3 Apr 2000, Mat D. Howlett wrote:

> Forget it.
> Pascal is a teaching language essentially and is not at all ideal for games
> development.  Most games use C/C++ and Assembler for the parts that require

	?  Pascal is fine.  VB could make a RPG or RTS.  Pascal produces
decently fast compiled code, certainly within some small percent of C. 
	The Pascal of Wirth is very differnt than the version out of
borland.

	I would recommend to the original email writer to go ahead with
Pascal.  Almost all the concepts are directly transferreble (in other
words, you will not be wasting your time).  I would start learning other
languages in the meantime, but take your time on those, do a bunch of
'Hello world'ish programs.  

	As an aside, it took me a while to convince myself to switch from
Pascal to C++.  C and C++ seemed so odd and arcane.  Pascal compiles
_very_ quickly (at the expense of not optimizing as well), which makes it
good to do some learning on.  

> very fast processing. Good luck, but it's time to take a deep breath and
> learn C/C++, then learn how to use OpenGL or Direct3D. Then you'll be in a
> much stronger position to make a game.
> Seems you're jumping in at the deep end making an RPG, in the warcraft
> mould, anyway!!! Set your sights a bit lower.
> 
> ----- Original Message -----
> From: Exce§§ion <ironwave@mweb.co.za>
> To: <gameprogrammer@gameprogrammer.com>
> Sent: Tuesday, April 04, 2000 8:47 PM
> Subject: Turbo Pascal
> 
> 
> > Hi there
> >
> > I just want to find out how good a game it is possible to make using Turbo
> Pascal.
> >
> > I am currently using TP7 to try to make a RPG type game and am wondering
> if I am
> > wasting my time :) I have an alright knowlage of TP and am hoping I can
> use it.
> >
> > I know already your going to tell me to use C++, and I know that , but I
> am use to
> > Pascal and I like it.
> >
> > What I want to know is would it be possible to do a RPG game with warcraft
> 2 type
> > graphics ?
> >
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> =================================================================
> The GameProgrammer.Com mailing list is for the open discussion
> of any topic related to the art, science, and business of
> programming games. This list is especially tolerant of beginners.
> We were all beginners once
> 
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--
Marc Hernandez

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