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Re: Same crud, new subject!



No six days, the seventh day was his coffee break

"Mat D. Howlett" wrote:

> It was 7 days wasn't it?
>
> ----- Original Message -----
> From: Dreyhaupt <kdreyhaupt@nyc.rr.com>
> To: <gameprogrammer@gameprogrammer.com>
> Sent: Sunday, April 02, 2000 5:29 PM
> Subject: Re: Same crud, new subject!
>
> > No, i think God's OS automatically fixes errors, and when errors occur
> they
> > handle themselves, or he freezes time. Remember when God created the world
> > in 6 days? God is just a really fast programmer. Now God has to fix the VM
> > coding before he does any other improvments. Especially when you look at
> > people like Sadam Hussien and Stalin, etc.
> >
> > ----- Original Message -----
> > From: <Cobra176@aol.com>
> > To: <gameprogrammer@gameprogrammer.com>
> > Sent: Sunday, April 02, 2000 1:51 AM
> > Subject: Same crud, new subject!
> >
> >
> > > In a message dated 4/1/00 10:14:03 PM Central Standard Time,
> > > laguna@fortress.ourmag.com writes:
> > >
> > > << He is working on the currently Revision AD2000.4.1 Hyper Mainframe;
> > >  "Existence" running multiple parallel processing virtual machines of an
> > >  unknown depth level. The mechanics of his computer as as yet unknown,
> but
> > >  let's say that it would take much much longer than your lifetime to
> walk
> > >  from one end of THIS computer room to the other. >>
> > > Geez, just imagine how much trouble a General Protection Fault would
> > cause.
> > > =================================================================
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> > >
> >
> >
> > =================================================================
> > The GameProgrammer.Com mailing list is for the open discussion
> > of any topic related to the art, science, and business of
> > programming games. This list is especially tolerant of beginners.
> > We were all beginners once
> >
> > To SUBSCRIBE or UNSUBSCRIBE please visit:
> > http://gameprogrammer.com/mailinglist.html
> >
>
> =================================================================
> The GameProgrammer.Com mailing list is for the open discussion
> of any topic related to the art, science, and business of
> programming games. This list is especially tolerant of beginners.
> We were all beginners once
>
> To SUBSCRIBE or UNSUBSCRIBE please visit:
> http://gameprogrammer.com/mailinglist.html
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