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[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] [machine] Re: I asked God to bless you
Hi All,
Was just thinking about the whole God's algorithm thing and God computer
thing... well, how about this:
God is a systems administrator and content provider for... himself(since
he is omnipotent and omniscience(sp)).
He is working on the currently Revision AD2000.4.1 Hyper Mainframe;
"Existence" running multiple parallel processing virtual machines of an
unknown depth level. The mechanics of his computer as as yet unknown, but
let's say that it would take much much longer than your lifetime to walk
from one end of THIS computer room to the other.
We know that God's mainframe is constantly expanded upon, most likely
because it is some kind of government research project and has better than
infinite funds. Part of it is also that each component of the Existence
mainframe can reconfigure itself as needed to accomplish another
simulation.
The various Virtual Machine instances are spawned, of course, by parent
processes as needed or desired. Each one is running a constantly revised
child OS. These are all generated internally by the Existence Mainframe's
primary OS through genetic algorithms, though on a much more massive scale
than what we understand. Each one of these VM's runs their own parallel
processing OS which in term can spawn VM's of their own of a virtual and
real nature. Real VM's can support their own spawning of child processes,
but virtual VM's cannot.
The OS for each VM is called PR version[a/b][d/c]XXXXX...XXX:YYY...YYY of
the "Conscienceness". As the software is self-modifying, the exact version
number cannot be determined with ease.
The types of VM's in existence can be divided up into a branching tree
structure which breaks down the types of VM's by their characteristics.
Each type of VM with their own classifications of OS's. (On an interesting
note, the VM class of HomoSapiens, as they refer to themselves in this
manner, has deemed to call this the Animal Kingdoms and a school of
psychology. Whatever that means.)
Each VM is capable of generating multiple perspectives and solutions to
problems or can work in tandem/parallel with other VM's, though this may
not always speed up the processing time.
As the uptime of the mainframe can be measured in hundreds, if not
thousands of Kalenks(relative time of some other culture), it is the
current title holder for longest uptimes as an upgrade of the system can
occur without rebooting. (MS can probably learn from God's example here.)
While it is not known what it is exactly that God is computing, we do know
that with each subsequent VM iteration generated and spawned, some
computing power is lost. Hence the relative perception of the HomoSapien
VM's that their own sub-VM's called "computers" are so "fast" and their
"graphical accelerators" are "blindingly fast". These VM's have obviously
never witnessed the computational wonder that is the mathematical
expression of a black hole and supernova undergoing a massively parallel
sub-quantum level collision.
So it can be said that relatively speaking, God's Mainframe running his
custom OS is the current title holder for uptime, power, and
speed/performance being that it unifies code, data, and hardware into one
medium.
However, the question which can't be answered is: Is God's Mainframe a
virtual machine in God's mind or is it an ever more powerful creation by
God's hands? And will it run Linux natively? (We already know it runs
under a VM under the mainframe's various OS layers, but we just aren't
getting the performance we want!)
Wing. { Sorry, got bored and time alone in an apartment is weird...
and PSX2 isn't too fun without FF9/10. :) }
On Sat, 1 Apr 2000 Cobra176@aol.com wrote:
> In a message dated 3/31/00 2:57:03 PM Central Standard Time,
> kdreyhaupt@nyc.rr.com writes:
>
> << What collision algorithm does God use? Does it test for collisiongf atom by
> atom and God has a REALLY fast computer? ;) >>
> He probably has a big ol' matrix which has a mega-ultra-triple-long variable
> for the pressure and velocities in each voxel.
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of any topic related to the art, science, and business of
programming games. This list is especially tolerant of beginners.
We were all beginners once
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