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[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] Re: art libraries
What's weird is that I remember visiting crack.com as soon as I found out about golgotha, about 1-2 years ago, probably from a computer gaming world, and they had a way cheaper site and the only thing on it was golgotha, now what's this stuff about abuse. IMO they're not even close to broke seeing as how the site is up and being maintained and everything, does anybpody have any more info about this? DoomAddict In a message dated 03/30/2000 9:54:43 PM Eastern Standard Time, bobp@pendleton.com writes: > Subj: Re: art libraries > Date: 03/30/2000 9:54:43 PM Eastern Standard Time > From: bobp@pendleton.com (Bob Pendleton) > Sender: gameprogrammer-owner@gameprogrammer.com > Reply-to: <A HREF="mailto:gameprogrammer@gameprogrammer.com">gameprogram mer@gameprogrammer.com</A> > To: gameprogrammer@gameprogrammer.com > > http://www.crack.com/golgotha/ > > Rember when crack.com went broke and didn't finish the game? Well they > made the source and all the art work available for free. > > DooMaDDiCT@aol.com wrote: > > > > Just the other day I found this website dedicated just to this thing: > > http://thebishop.ne.mediaone.net/ This is the MAGNUS project, basically > they > > make tiles available for use free in X Themes, but hell, tiles are tiles. > > > > DoomAddict > > > > In a message dated 03/29/2000 11:14:57 AM Eastern Standard Time, > > EnderWiggenRules@aol.com writes: > > > > > Subj: Re: art libraries > > > Date: 03/29/2000 11:14:57 AM Eastern Standard Time > > > From: EnderWiggenRules@aol.com > > > Sender: gameprogrammer-owner@gameprogrammer.com > > > Reply-to: <A HREF="mailto:gameprogrammer@gameprogrammer.com">gamepr ogram > > mer@gameprogrammer.com</A> > > > To: gameprogrammer@gameprogrammer.com > > > > > > In a message dated 3/29/00 12:36:46 AM Central Standard Time, > > > probson@powerup.com.au writes: > > > > > > << Just out of interest, does anyone know of any good web sites with, > say, > > > sets > > > of images that could be used as sprites? Or tiles that could be used > to > > > create a background on a 2d scroller type game? I suck at drawing, so > > > anything like that would come in handy. >> > > > > > > I suck at drawing too, but many souirces of sprites or background tiles > > > require that you pay them - and my financial aid to my projects is > > severely > > > limited. Therefore, I make them myself. Try out www.povray.org - POVRAY > is > > a > > > > > > free 3D ray-tracer that is easy to use - especially if you can't draw. > I > > > haven't used that program in a while (made my own ray tracers that were > > > better suited for what I need), but it was very useful in making > sprites > > or > > > backgrounds for 3D-type engines. Good luck! > > > -Ender Wiggin > > > ================================================================= > > > The GameProgrammer.Com mailing list is for the open discussion > > > of any topic related to the art, science, and business of > > > programming games. This list is especially tolerant of beginners. > > > We were all beginners once > > > > > > To SUBSCRIBE or UNSUBSCRIBE please visit: > > > http://gameprogrammer.com/mailinglist.html > > > > > > > > > ----------------------- Headers -------------------------------- > > > Return-Path: <gameprogrammer-owner@gameprogrammer.com> > > > Received: from rly-yb02.mx.aol.com (rly-yb02.mail.aol.com [172.18.146. > 2]) > > > by air-yb03.mail.aol.com (v70.20) with ESMTP; Wed, 29 Mar 2000 11:14:56 > > -0500 > > > Received: from mail11.jump.net (mail11.jump.net [207.8.124.20]) by > > rly-yb02. > > > mx.aol.com (v70.21) with ESMTP; Wed, 29 Mar 2000 11:14:20 -0500 > > > Received: (from majordomo@localhost) > > > by mail11.jump.net (8.9.0/) id KAA21380 > > > for gameprogrammer-out; Wed, 29 Mar 2000 10:12:36 -0600 (CST) > > > Received: from mail.jump.net ([207.8.124.18]) > > > by mail11.jump.net (8.9.0/) with ESMTP id KAA21365 > > > for <gameprogrammer@majordomo.jump.net>; Wed, 29 Mar 2000 10:12:29 - > 0600 ( > > > CST) > > > From: EnderWiggenRules@aol.com > > > Received: (from bobp@localhost) > > > by mail.jump.net (8.9.1/) id KAA02508 > > > for gameprogrammer@jump.net; Wed, 29 Mar 2000 10:12:25 -0600 (CST) > > > Received: from imo18.mx.aol.com (imo18.mx.aol.com [152.163.225.8]) > > > by mail.jump.net (8.9.1/) with ESMTP id KAA02504 > > > for <gameprogrammer@gameprogrammer.com>; Wed, 29 Mar 2000 10:12:25 - > 0600 ( > > > CST) > > > Received: from imo18.mx.aol.com (imo18.mx.aol.com [152.163.225.8]) > > > by mail.jump.net (8.9.1/) with ESMTP id KAA02504 > > > for <gameprogrammer@gameprogrammer.com>; Wed, 29 Mar 2000 10:12:25 - > 0600 ( > > > CST) > > > Received: from EnderWiggenRules@aol.com > > > by imo18.mx.aol.com (mail_out_v25.3.) id t.ab.1c22921 (4261) > > > for <gameprogrammer@gameprogrammer.com>; Wed, 29 Mar 2000 11:12:19 - > 0500 > > ( > > > EST) > > > Message-ID: <ab.1c22921.26138563@aol.com> > > > Date: Wed, 29 Mar 2000 11:12:19 EST > > > Subject: Re: art libraries > > > To: gameprogrammer@gameprogrammer.com > > > MIME-Version: 1.0 > > > Content-Type: text/plain; charset="US-ASCII" > > > Content-Transfer-Encoding: 7bit > > > X-Mailer: AOL 5.0 for Windows sub 101 > > > Sender: gameprogrammer-owner@gameprogrammer.com > > > Precedence: bulk > > > Reply-To: gameprogrammer@gameprogrammer.com > > > > > > > > ================================================================= > > The GameProgrammer.Com mailing list is for the open discussion > > of any topic related to the art, science, and business of > > programming games. This list is especially tolerant of beginners. > > We were all beginners once > > > > To SUBSCRIBE or UNSUBSCRIBE please visit: > > http://gameprogrammer.com/mailinglist.html > ================================================================= > The GameProgrammer.Com mailing list is for the open discussion > of any topic related to the art, science, and business of > programming games. This list is especially tolerant of beginners. > We were all beginners once > > To SUBSCRIBE or UNSUBSCRIBE please visit: > http://gameprogrammer.com/mailinglist.html > > > ----------------------- Headers -------------------------------- > Return-Path: <gameprogrammer-owner@gameprogrammer.com> > Received: from rly-zc03.mx.aol.com (rly-zc03.mail.aol.com [172.31.33.3]) by > air-zc04.mail.aol.com (v70.20) with ESMTP; Thu, 30 Mar 2000 21:54:43 -0500 > Received: from mail11.jump.net (mail11.jump.net [207.8.124.20]) by rly-zc03. > mx.aol.com (v70.21) with ESMTP; Thu, 30 Mar 2000 21:54:14 -0500 > Received: (from majordomo@localhost) > by mail11.jump.net (8.9.0/) id UAA20286 > for gameprogrammer-out; Thu, 30 Mar 2000 20:52:33 -0600 (CST) > Received: from mail.jump.net ([207.8.124.18]) > by mail11.jump.net (8.9.0/) with ESMTP id UAA20281 > for <gameprogrammer@majordomo.jump.net>; Thu, 30 Mar 2000 20:52:29 -0600 ( > CST) > Received: (from bobp@localhost) > by mail.jump.net (8.9.1/) id UAA21676 > for gameprogrammer@jump.net; Thu, 30 Mar 2000 20:52:27 -0600 (CST) > Received: from mail.austin.rr.com (sm1.texas.rr.com [24.93.35.54]) > by mail.jump.net (8.9.1/) with ESMTP id UAA21673 > for <gameprogrammer@gameprogrammer.com>; Thu, 30 Mar 2000 20:52:26 -0600 ( > CST) > Received: from mail.austin.rr.com (sm1.texas.rr.com [24.93.35.54]) > by mail.jump.net (8.9.1/) with ESMTP id UAA21673 > for <gameprogrammer@gameprogrammer.com>; Thu, 30 Mar 2000 20:52:26 -0600 ( > CST) > Received: from pendleton.com ([24.28.80.45]) by mail.austin.rr.com with > Microsoft SMTPSVC(5.5.1877.357.35); > Thu, 30 Mar 2000 20:53:22 -0600 > Message-ID: <38E413E1.F34F8D90@pendleton.com> > Date: Thu, 30 Mar 2000 20:56:33 -0600 > From: Bob Pendleton <bobp@pendleton.com> > Organization: GameProgrammer.Com > X-Mailer: Mozilla 4.7 [en] (Win98; I) > X-Accept-Language: en,pdf > MIME-Version: 1.0 > To: gameprogrammer@gameprogrammer.com > Subject: Re: art libraries > References: <37.323573c.261428cf@aol.com> > Content-Type: text/plain; charset=us-ascii > Content-Transfer-Encoding: 7bit > Sender: gameprogrammer-owner@gameprogrammer.com > Precedence: bulk > Reply-To: gameprogrammer@gameprogrammer.com > > ================================================================= The GameProgrammer.Com mailing list is for the open discussion of any topic related to the art, science, and business of programming games. This list is especially tolerant of beginners. We were all beginners once To SUBSCRIBE or UNSUBSCRIBE please visit: http://gameprogrammer.com/mailinglist.html
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