http://GameProgrammer.Com

Programming

GP Mailing List
     Thread Index
     Date Index

ATXGPSIG List
     Thread Index
     Date Index

Google
>

Home

Wise2Food



[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: art libraries



http://www.crack.com/golgotha/

Rember when crack.com went broke and didn't finish the game? Well they
made the source and all the art work available for free.

DooMaDDiCT@aol.com wrote:
> 
> Just the other day I found this website dedicated just to this thing:
> http://thebishop.ne.mediaone.net/ This is the MAGNUS project, basically they
> make tiles available for use free in X Themes, but hell, tiles are tiles.
> 
> DoomAddict
> 
> In a message dated 03/29/2000 11:14:57 AM Eastern Standard Time,
> EnderWiggenRules@aol.com writes:
> 
> > Subj:  Re: art libraries
> >  Date:    03/29/2000 11:14:57 AM Eastern Standard Time
> >  From:    EnderWiggenRules@aol.com
> >  Sender:  gameprogrammer-owner@gameprogrammer.com
> >  Reply-to:    <A HREF="mailto:gameprogrammer@gameprogrammer.com">gameprogram
> mer@gameprogrammer.com</A>
> >  To:  gameprogrammer@gameprogrammer.com
> >
> >  In a message dated 3/29/00 12:36:46 AM Central Standard Time,
> >  probson@powerup.com.au writes:
> >
> >  << Just out of interest, does anyone know of any good web sites with, say,
> >  sets
> >   of images that could be used as sprites?  Or tiles that could be used to
> >   create a background on a 2d scroller type game?  I suck at drawing, so
> >   anything like that would come in handy. >>
> >
> >  I suck at drawing too, but many souirces of sprites or background tiles
> >  require that you pay them - and my financial aid to my projects is
> severely
> >  limited. Therefore, I make them myself. Try out www.povray.org - POVRAY is
> a
> >
> >  free 3D ray-tracer that is easy to use - especially if you can't draw. I
> >  haven't used that program in a while (made my own ray tracers that were
> >  better suited for what I need), but it was very useful in making sprites
> or
> >  backgrounds for 3D-type engines. Good luck!
> >  -Ender Wiggin
> >  =================================================================
> >  The GameProgrammer.Com mailing list is for the open discussion
> >  of any topic related to the art, science, and business of
> >  programming games. This list is especially tolerant of beginners.
> >  We were all beginners once
> >
> >  To SUBSCRIBE or UNSUBSCRIBE please visit:
> >  http://gameprogrammer.com/mailinglist.html
> >
> >
> >  ----------------------- Headers --------------------------------
> >  Return-Path: <gameprogrammer-owner@gameprogrammer.com>
> >  Received: from  rly-yb02.mx.aol.com (rly-yb02.mail.aol.com [172.18.146.2])
> > by air-yb03.mail.aol.com (v70.20) with ESMTP; Wed, 29 Mar 2000 11:14:56
> -0500
> >  Received: from  mail11.jump.net (mail11.jump.net [207.8.124.20]) by
> rly-yb02.
> > mx.aol.com (v70.21) with ESMTP; Wed, 29 Mar 2000 11:14:20 -0500
> >  Received: (from majordomo@localhost)
> >   by mail11.jump.net (8.9.0/) id KAA21380
> >   for gameprogrammer-out; Wed, 29 Mar 2000 10:12:36 -0600 (CST)
> >  Received: from mail.jump.net ([207.8.124.18])
> >   by mail11.jump.net (8.9.0/) with ESMTP id KAA21365
> >   for <gameprogrammer@majordomo.jump.net>; Wed, 29 Mar 2000 10:12:29 -0600 (
> > CST)
> >  From: EnderWiggenRules@aol.com
> >  Received: (from bobp@localhost)
> >   by mail.jump.net (8.9.1/) id KAA02508
> >   for gameprogrammer@jump.net; Wed, 29 Mar 2000 10:12:25 -0600 (CST)
> >  Received: from imo18.mx.aol.com (imo18.mx.aol.com [152.163.225.8])
> >   by mail.jump.net (8.9.1/) with ESMTP id KAA02504
> >   for <gameprogrammer@gameprogrammer.com>; Wed, 29 Mar 2000 10:12:25 -0600 (
> > CST)
> >  Received: from imo18.mx.aol.com (imo18.mx.aol.com [152.163.225.8])
> >   by mail.jump.net (8.9.1/) with ESMTP id KAA02504
> >   for <gameprogrammer@gameprogrammer.com>; Wed, 29 Mar 2000 10:12:25 -0600 (
> > CST)
> >  Received: from EnderWiggenRules@aol.com
> >   by imo18.mx.aol.com (mail_out_v25.3.) id t.ab.1c22921 (4261)
> >    for <gameprogrammer@gameprogrammer.com>; Wed, 29 Mar 2000 11:12:19 -0500
> (
> > EST)
> >  Message-ID: <ab.1c22921.26138563@aol.com>
> >  Date: Wed, 29 Mar 2000 11:12:19 EST
> >  Subject: Re: art libraries
> >  To: gameprogrammer@gameprogrammer.com
> >  MIME-Version: 1.0
> >  Content-Type: text/plain; charset="US-ASCII"
> >  Content-Transfer-Encoding: 7bit
> >  X-Mailer: AOL 5.0 for Windows sub 101
> >  Sender: gameprogrammer-owner@gameprogrammer.com
> >  Precedence: bulk
> >  Reply-To: gameprogrammer@gameprogrammer.com
> >
> >
> =================================================================
> The GameProgrammer.Com mailing list is for the open discussion
> of any topic related to the art, science, and business of
> programming games. This list is especially tolerant of beginners.
> We were all beginners once
> 
> To SUBSCRIBE or UNSUBSCRIBE please visit:
> http://gameprogrammer.com/mailinglist.html
=================================================================
The GameProgrammer.Com mailing list is for the open discussion
of any topic related to the art, science, and business of
programming games. This list is especially tolerant of beginners.
We were all beginners once

To SUBSCRIBE or UNSUBSCRIBE please visit:
http://gameprogrammer.com/mailinglist.html