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[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] Re: old VESA programming < thank's !!!>
Hi Mr Ender ... Okey !!!! My big problem is about graphics memory mapping methods .... I don't know anythings about segment:offset of this VESA standard graphics ... mode 101h .. etc thanks for ur letter .... --- EnderWiggenRules@aol.com wrote: > Check out the book Computer Animation Methods and > Techniques by Julio Sanchez > and Maria P. Canton. While the book provides little > information about > computer animation itself, it is an excellent > resource for 256-color VESA > modes. If you want to know how to do 15/16/24 bit > graphics, give me a holler. > I'll explain it - it's just that I don't have the > time right now. > -Ender Wiggin > ================================================================= > The GameProgrammer.Com mailing list is for the open > discussion > of any topic related to the art, science, and > business of > programming games. This list is especially tolerant > of beginners. > We were all beginners once > > To SUBSCRIBE or UNSUBSCRIBE please visit: > http://gameprogrammer.com/mailinglist.html > __________________________________________________ Do You Yahoo!? Talk to your friends online with Yahoo! Messenger. http://im.yahoo.com ================================================================= The GameProgrammer.Com mailing list is for the open discussion of any topic related to the art, science, and business of programming games. This list is especially tolerant of beginners. We were all beginners once To SUBSCRIBE or UNSUBSCRIBE please visit: http://gameprogrammer.com/mailinglist.html
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