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RE: Direct Input



Erm, strange question? Do you want to get any input from the user? Are you
using direct X??  If your using DirectX then Direct Input is just a way of
handling user input.  If you just want the mouse then you can use
WM_MOUSEMOVE messages etc. but you can get joypad and keyboard info from
Direct Input.  I suppose there is no real reason to use it appart from its
easier than not using it (IMHO).

Adrian

-----Original Message-----
From:	gameprogrammer-owner@gameprogrammer.com
[mailto:gameprogrammer-owner@gameprogrammer.com] On Behalf Of Akbar A.
Sent:	17 March 2000 04:02
To:	gameprogrammer@gameprogrammer.com
Subject:	Direct Input

I was kind of curious, why would a fps use DirectInput? Do people actually
play Fps with those wacky joysticks?
Like i am adding DirectInput support to my game but not sure if i need to.
My game is much like tribes except the time changes and the level is
effected.

akbar A.
//	peicewise software
//	lead programmer

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We were all beginners once

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