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[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] Re: Information Outlet
I'll get to that - give me time. I'm starting on really basic stuff. As for positioning, here's my clue of the day: don't move the camera, move the world around the camera. It simplifies camera positioning calculations (it's constant). I know it's slow, but if you know a better way, I'd like to know. ================================================================= The GameProgrammer.Com mailing list is for the open discussion of any topic related to the art, science, and business of programming games. This list is especially tolerant of beginners. We were all beginners once To SUBSCRIBE or UNSUBSCRIBE please visit: http://gameprogrammer.com/mailinglist.html
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