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[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] Re: QOTW
In a message dated 1/12/00 11:32:10 PM Central Standard Time, corrinney@3drealms.com writes: << If you start on a too ambitious project that takes a long time to get interactive, you may have wasted a lot of coding time before knowing whether it is fun. >> Amen to that.... *looks at many many wasted projects* ================================================================= The GameProgrammer.Com mailing list is for the open discussion of any topic related to the art, science, and business of programming games. This list is especially tolerant of beginners. We were all beginners once To SUBSCRIBE or UNSUBSCRIBE please visit: http://gameprogrammer.com/mailinglist.html
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