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Re: windows/dos games



To be honest it's not for a game.  I just didn't want to be off-topic.
However, I am interested in general windows programming, and I have seen
dual-mode programs (like scandisk) where the same program can be run from
both dos and windows, and it adapts to whatever environment it's under.  I'm
wondering how I would write and compile a program that will do different
things under different environments.

----- Original Message -----
From: Marc Hernandez <marc@ias.jb.com>
To: <gameprogrammer@gameprogrammer.com>
Sent: Tuesday, January 11, 2000 8:50 PM
Subject: Re: windows/dos games


> On Tue, 11 Jan 2000, Neato wrote:
>
> > I want to write a game that can be run under both win and dos, but when
run
> > under win is able to take advantage of the api.  can anyone give any
general
> > info on this topic?
>
> Abstract your operations, then write seperate libs for each
> platform.
> Or use allegro.
>
> The real question is why?
>
> --
> Marc Hernandez
>
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