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Re: windows/dos games



On Tue, 11 Jan 2000, Neato wrote:

> I want to write a game that can be run under both win and dos, but when run
> under win is able to take advantage of the api.  can anyone give any general
> info on this topic?

	Abstract your operations, then write seperate libs for each
platform.  
	Or use allegro.

	The real question is why?

--
Marc Hernandez

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