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Re: Direct X: I'm getting the projectile, now I need a cannon.



any c/c++ compiler capable of windows programming with an implib prog is fine.
lcc-win32 even comes with the only parts of the sdk u need and its free but its
only c

Cobra176@aol.com wrote:

> Ok, I'm trying to make a leap from DJGPP/Allegro to Windows Direct X
> programming. I'll be ordering the CD from Microsoft (Ugh..), and I'm not sure
> what compiler I'll be needing to use the SDK. Anyone have any ideas on what I
> should be using? I have MSVC++ 1.0, but obviously that's not going to support
> anything 32 bit let alone an SDK/lib strictly for Win9x!!
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of any topic related to the art, science, and business of
programming games. This list is especially tolerant of beginners.
We were all beginners once

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