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[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] Direct X: I'm getting the projectile, now I need a cannon.
Ok, I'm trying to make a leap from DJGPP/Allegro to Windows Direct X programming. I'll be ordering the CD from Microsoft (Ugh..), and I'm not sure what compiler I'll be needing to use the SDK. Anyone have any ideas on what I should be using? I have MSVC++ 1.0, but obviously that's not going to support anything 32 bit let alone an SDK/lib strictly for Win9x!! ================================================================= The GameProgrammer.Com mailing list is for the open discussion of any topic related to the art, science, and business of programming games. This list is especially tolerant of beginners. We were all beginners once To SUBSCRIBE or UNSUBSCRIBE please visit: http://gameprogrammer.com/mailinglist.html
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