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Direct X: I'm getting the projectile, now I need a cannon.



Ok, I'm trying to make a leap from DJGPP/Allegro to Windows Direct X 
programming. I'll be ordering the CD from Microsoft (Ugh..), and I'm not sure 
what compiler I'll be needing to use the SDK. Anyone have any ideas on what I 
should be using? I have MSVC++ 1.0, but obviously that's not going to support 
anything 32 bit let alone an SDK/lib strictly for Win9x!!
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