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[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] Re: Fw: [AVGI] ANNOUNCE: Decisions taken, summary and news
As I anwered to hd by ICQ U can join more than one team if u want and can to. even if u can't contribute to all u can see the progress and explanations of all the groups. Join teams only to contribute. The work MUST be divided, so u have the choices of be in more of one team at a time or contribute in one and read/ask questions about what the others are doing. John Oxley wrote: > At 02:10 PM 1/2/00 +0100, you wrote: > > > > Fernando Salas wrote: > > > > > >> > >> Each game will have two main subsystems: > >> > >> Engine > >> GamePlay > >> > >> The engine at least will be the common part of all the games. > >> > >> > > > > Hmm, I am having a problem right now: I wanted to do both so > > I would be able to know all about API's, coding techniques, > > fast algorithms,..... . The engine is very important, so I would > > do that but..... so is the gameplay: an engine without interaction > > with the player, etc. is not a game! > > > > Is there a solution for this? Couldn't we do this all together? > >It would slow down everything again for a couple of months > >but hey, no prob for me: I WANT TO LEARN!!! > Me too. Please lets slow down and let us beginners get in on the engine AND > the game > > > >> Thanks for your attention, > >> > >> HDCooL > >> Icq#: 51093521 > >> > >================================================================= > >The GameProgrammer.Com mailing list is for the open discussion > >of any topic related to the art, science, and business of > >programming games. This list is especially tolerant of beginners. > >We were all beginners once > > > >To SUBSCRIBE or UNSUBSCRIBE please visit: > >http://gameprogrammer.com/mailinglist.html > > > > __________________________________________________ > Do You Yahoo!? > Talk to your friends online with Yahoo! Messenger. > http://messenger.yahoo.com > > ================================================================= > The GameProgrammer.Com mailing list is for the open discussion > of any topic related to the art, science, and business of > programming games. This list is especially tolerant of beginners. > We were all beginners once > > To SUBSCRIBE or UNSUBSCRIBE please visit: > http://gameprogrammer.com/mailinglist.html -- Fernando Salas fsalas@fibertel.com.ar ICQ: 34207262 ================================================================= The GameProgrammer.Com mailing list is for the open discussion of any topic related to the art, science, and business of programming games. This list is especially tolerant of beginners. We were all beginners once To SUBSCRIBE or UNSUBSCRIBE please visit: http://gameprogrammer.com/mailinglist.html
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