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RE: Y2K



A decade...

1, 2, 3, 4, 5, 6, 7, 8, 9, 10

A millineum... 

no I'm not gonna do it.

--> -----Original Message-----
--> From: Tim Elder [mailto:tim@tekotago.ac.nz]
--> Sent: Saturday, January 01, 2000 2:27 PM
--> To: gameprogrammer@gameprogrammer.com
--> Subject: Re: Y2K
--> 
--> 
--> I disagree.
--> 
--> The 20th century was from 1900-1999 just like the first 
--> century was from 0-99, the second from 100-199. The second 
--> century started when the first finished. That's why we are 
--> in the 21st century now.
--> 
--> <<< "Fulbert Boussaton" 
--> <f.boussaton@heliovisionsproductions.fr>  1/ 2  9:20a >>>
--> The year 0 doesn't exist, so we are always in the twentieth century.
--> 2001 will be the first year of the third millenium.
--> 
--> Fulbert Boussaton
--> 
--> ----- Original Message ----- 
--> From: John Oxley <oxo42@yahoo.com>
--> To: <gameprogrammer@gameprogrammer.com>
--> Sent: Tuesday, January 01, 1980 1:13 AM
--> Subject: Y2K
--> 
--> 
--> > Millenium starts 2000 because you start counting from 0 not 1
--> > 
--> > http://www.oxo42.8m.com
--> > John Oxley
--> > 
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--> ============================================================
--> ====The GameProgrammer.Com mailing list is for the open discussion
--> of any topic related to the art, science, and business of
--> programming games. This list is especially tolerant of beginners.
--> We were all beginners once
--> 
--> To SUBSCRIBE or UNSUBSCRIBE please visit:
--> http://gameprogrammer.com/mailinglist.html
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=================================================================
The GameProgrammer.Com mailing list is for the open discussion
of any topic related to the art, science, and business of
programming games. This list is especially tolerant of beginners.
We were all beginners once

To SUBSCRIBE or UNSUBSCRIBE please visit:
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