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[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] Re: window controls
CStatic inherits from CWnd, so you can use CWnd::SetWindowText( LPCTSTR lpszString ) to set the text at runtime. Karel. At 03:45 PM 1/2/2000 -0600, you wrote: >Does anybody have any suggestions as to what type of window control I should >use to display text on a dialog? It does not need to be selectable just >display it so I don't need a combobox or listbox. I thought about using a >static control but thought better of it since I don't know at compile time >what the text is going to be. I just need to display it. If not is there a >good way to set text on a static control? > >Idahosa Edokpayi > >================================================================= >The GameProgrammer.Com mailing list is for the open discussion >of any topic related to the art, science, and business of >programming games. This list is especially tolerant of beginners. >We were all beginners once > >To SUBSCRIBE or UNSUBSCRIBE please visit: >http://gameprogrammer.com/mailinglist.html > -------------------------====#### Class Logic ####====--------------------- Software Development Microsoft Certified Professional Karel Bagchus mailto:karel@classlogic.com http://www.classlogic.com Transvaalstraat 15 / 3-hoog 1092 HA Amsterdam the Netherlands Tel: +31 (0)20 - 77 75 344 Fax: +31 (0)20 - 77 75 344 GSM: 06 - 22 987 327 -------------------------====###################====--------------------- ================================================================= The GameProgrammer.Com mailing list is for the open discussion of any topic related to the art, science, and business of programming games. This list is especially tolerant of beginners. We were all beginners once To SUBSCRIBE or UNSUBSCRIBE please visit: http://gameprogrammer.com/mailinglist.html
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