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[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] Re:
On Thu, 9 Dec 1999 19:03:23 -0500, you wrote: > Um, uh uh. For big projects C++ is horrible, Ever heard of operator > overloading. Keeping track of all them for a module or two is 'ok'. But for > a couple hundred? C is a simply superior language. C++ is bulky and contains > numerous faults. One of the faults includes memory leaks. Who ever heard of Erm, C++ contains (almost) C, soyou can write C in C++ if you had too. I have seen some horrible C++ by people who don't understand how to write it. I have seen some horrible C. C++ can be wonderful if done right. Robert Chafer Silverfrost Limited. See other worlds at: www.silverfrost.com İİİİİİİİİİİİİİİİİİİİİÑe GameProgrammer.Com mailing list is for the open discussion of any topic related to the art, science, and business of programming games. This list is especially tolerant of beginners. We were all beginners once To SUBSCRIBE or UNSUBSCRIBE please visit: http://gameprogrammer.com/mailinglist.html
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