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[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] RE:
--> Um, uh uh. For big projects C++ is horrible, Ever heard of operator
--> overloading.
--> Keeping track of all them for a module or two
--> is 'ok'. But for
--> a couple hundred?
Give me a break. What's there to keep track of. The operator
is local to the class. Don't tell me you'll confuse what the
'+' operator is supposed to do with a string class vs float
class to handle higher precision. The context is the class.
There is no confusion. I still like C but you don't get this
type of associativity. Its modular thinking taken a step further.
--> C is a simply superior language. C++ is
--> bulky and contains
--> numerous faults. One of the faults includes memory leaks.
--> Who ever heard of
--> a memmory leak in C?
Absolutely! I'm questioning how long you've been programming vs how long
you've been trolling.
void mem_leak(void)
{
char *leak = 0;
leak = (char *)calloc(52, 1);
}
Tell me that this "C" code won't leak.
Maybe its true that with more complexity in features you might need
to pay more attention and program intelligently, but hey, C++ when
programmed correctly doesn't leak.
Where are you getting this information?
--> Also C++ produces apps about 2 times
--> as big, half as
--> fast, in two times the time to develop. Don't make me argue
--> further, there
--> are so many more arguments.
-->
Heh. Fallacies. With the code that I can reuse your argument vanishes
with the second implementation. Its hard to seperate the proprietary
code in C a lot of times.
Besides. A good C++ programmer can lessen that gap, and when you compare
the costs of maintaining this code, far less will be spent maintaining
the C++ code.
How much experience do you have programming in C++? Or is this conjecture?
Chris...
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