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Re: GRIPES! again ( was Re:How do I get started programming games!!! )



Maybe if we'd add some rules to this list. I have suggested it before

----- Original Message -----
From: Karel Bagchus <H.Bagchus@cable.a2000.nl>
To: <gameprogrammer@gameprogrammer.com>
Sent: Friday, September 17, 1999 11:58 AM
Subject: GRIPES! again ( was Re:How do I get started programming games!!! )


> Hi,
>
> I've been on this list from the moment it went live, and I'm really
> dissapointed about the decrease in knowledgable posts in the last 2 weeks.
> All questions / answers I'm referring to can be put in the following Q&A
>
> - What is the best platform to program games in, DOS or Windows ?
> How many commercial DOS games are being sold today ? - Go figure...
It's not about how many games being sold. Of course game gets sold if some
giant company shows commercials about it for a months before releasing.
There're many good games for DOS and still will be they're mostly freeware
and that's one thing that makes them so good.
>
> - What is the best programming language for developing games ?
> If you ask this question, you have a long way to go before being a game
> programmer and you should ask yourselve: "Is this really the right place
to
> be for me at in this point of time ?". To successfully *complete* a game
> project you will need all your programming skills you'll ever have and if
> you have none, you might want to start your programming career with
writing
> "Hello World" examples from "Learn C++ in 21 days", then spend a couple of
> years or so writing regular appplications.
>
> - Should I use DirectX or OpenGL for my game project.
> Again, If you ask this question, you're not ready to start a game project.
> Download the appropriate SDK's and look at the examples & sourcecode. Buy
a
> couple of games that use DirectX or OpenGL or both. See what kind of
> effects they give and what hardware is supported, then decide what makes
> the difference for you.
>
> - Why do I have this .... compile error.
> This question is not about games, and should be asked in a newsgroup such
as
> comp.os.ms-windows.programmer.misc
>
> - Can someone give me some code to get started on DirectX (Direct3D,
> OpenGL, etc.)
> Go to www.excite.com and do a search for "+DirectX +Tutorial". You'll be
> busy visiting DirectX programming websites for the next month or so.
>
> - How do I use <command> ?
> RTFM. If you don't have a manual, search the fucking web. If you can't
find
> it, ask yourselve: "how related is this problem to games programming ?" If
> the <command> is an OpenGL or DirectX function, this is the place to ask.
> Otherwise move your question to a usenet newsgroup that deals with the
> specific programming language.
>
> - End Q&A.
>
> I have the feeling that, becouse of the increasing "beginners question
> flood", some really good programmers that where on this list unsubscribed
> from it. That's becouse I don't see them posting anymore. That means that
I
> won't see anything that I can learn from, or ask questions to, and so I
> will eventually move off as well.
>
> I know that the description of this list says "especially tolerant to
> beginning game programmers.". I want to make a statement that there is a
> difference between being "new to game programming" and "new to programming
> in general". I think that anybody that fits in the second cathegory should
> not be on this list (no pun intended).
>
> Karel.
>
>
> -------------------------====#### Class Logic
####====---------------------
>
>                                  Software Development
>
>                           Microsoft Certified Professional
>
> Karel Bagchus
> mailto:karel@classlogic.com
> http://www.classlogic.com
>
> Transvaalstraat 15 / 3-hoog
> 1092 HA Amsterdam
> the Netherlands
>
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