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[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] RE: Identifiers in C++
I think not.... not in normal ways... nor function or macro inside VC.... But you can try to construct your own... making indexes inside tables in memory.... but.... is really complex, I think, considering that the eval function of javascript, for example, that makes it, is a kind of function that compiles on the fly the string... that can be watheer command line, function, variable, from your code or from wathever function of all APIs...... or.... change do Java... if JavaScript has it... Java maybe has it too... Karl Heinz Brehme -----Original Message----- From: gameprogrammer-owner@gameprogrammer.com [mailto:gameprogrammer-owner@gameprogrammer.com]On Behalf Of Ash Stirling Sent: Terça-feira, 14 de Setembro de 1999 07:58 To: gameprogrammer@gameprogrammer.com Subject: Identifiers in C++ Hi, I'm trying to reference a variable by the contents of a variable. That is, x = "myVar"; y = myClass.(x); where the desired result is to have 7 = myClass.myVar . Is this possible under (MS) Visual C++ 4.0? If I can do this, it will same me a lot of time and will make my program much more flexible. Thanks in advance. Ash David Stirling Email: (ashley@roadrunner.nf.net) Department of Computer Science Phone: (709) 739-0022 Memorial University of Newfoundland St. John's, Newfoundland, Canada ================================================================= To SUBSCRIBE or UNSUBSCRIBE please visit http://gameprogrammer.com/mailinglist.html İİİİİİİİİİİİİİİİİİİİİØ SUBSCRIBE or UNSUBSCRIBE please visit http://gameprogrammer.com/mailinglist.html
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