|
||
|
GP Mailing List
ATXGPSIG List
|
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] Re: C/C++ Compilers
Look at http://gameprogrammer.com/links/languages.html it has pointers to several C/C++ compilers including GNU for windows. You might also want to look at http://www.cs.princeton.edu/software/lcc/ which is a nice C compiler for many machines and OSes including Windows. Seriously, if your goal is to write Windows C/C++ programs, just buy Microsofts visual C. You don't have to use the IDE. I use the compiler and linker with EMACS and make because I really dislike their IDE. And... Take a look at Java. The latest version of Java, 1.3beta has a good sound system and the 3D API looks pretty good. MS J++ which isn't really Java, is easy to program in and can call any COM object defined in Windows, including all the DirectX APIs. Frankly, after learning Java I consider the time I spent on C++ to have been a complete waste. Bob P. > Nitram28 wrote: > > Hello, (excuse my terrible english) > > I have many experiences with programing games for DOS in > Pascal/Assembler, but now I want to start program in C language (for > DOS, later WINDOWS platform), but I haven't any C compiler. I can't > decide between compilers like Borland C++, Visual C++, GNU C++, etc, > because I know nothing about these products. Please give me some > advices on this topic. If exist some small free C compiler on internet > I want to know it too. > > P.S.: I don't like two-ways IDEs ( like Delphi ). > > > XARIN > > Greetings from Czech republic ( hockey power :) to rest of world. > > ================================================================= To SUBSCRIBE or UNSUBSCRIBE please visit http://gameprogrammer.com/mailinglist.html
|
|