|
||
|
GP Mailing List
ATXGPSIG List
|
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] RE: java
It should be possible. As far as I recall, you should use public boolean
action(Event evt, Object obj). This method receives the <return> key
presses. In the method you then have to check evt.target to see in which
component the key was pressed. Ex.:
public boolean(Event evt, Object obj)
{
if (event.target == varTextField)
doSomething()
return true;
}
It's very strange but <return> key presses are not send to the keyup and
keydown-methods. Hope this helps.
Claus Pedersen
-----Original Message-----
From: gameprogrammer-owner@gameprogrammer.com
[mailto:gameprogrammer-owner@gameprogrammer.com]On Behalf Of Eudoxus3
Sent: 7. september 1999 22:13
To: Game programmer
Subject: java
Would anyone happen to know how to get Java 1.0.2 responding to things
like <return> key presses in AWT components such as TextField's and
TextArea's? Iv'e looked all the way through the JDK documentation (yes,
ALL of it!!!) and the only time I seem able to do it is using listeners in
1.1. This is ok and easy but I /really/ need serious backwards
compatibility here.
Why do I have a nasty feeling it's not possible and that I'm going to have
to write a lengthy Thread just to check the contents of the text area?..
Regards,
Matt. W.
--
*** eudoxus@freeuk.com ***
*** http://www.eudoxus.freeuk.com/ ***
mwebster@apsoft.co.uk http://members.xoom.com/eudoxusM/
=================================================================
To SUBSCRIBE or UNSUBSCRIBE please visit
http://gameprogrammer.com/mailinglist.html
=================================================================
To SUBSCRIBE or UNSUBSCRIBE please visit
http://gameprogrammer.com/mailinglist.html
|
|