|
||
|
GP Mailing List
ATXGPSIG List
|
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] Re: GameProgrammer: AI and AL
there is an article in gamasutra, dated aug 20, '99, that deals with AI... http://gamasutra.com/features/19990820/game_ai_01.htm ----- Original Message ----- From: Karel Bagchus <H.Bagchus@cable.a2000.nl> To: <gameprogrammer@gameprogrammer.com> Sent: Tuesday, August 31, 1999 3:05 PM Subject: Re: GameProgrammer: AI and AL > I've found a detailed explanation on Neural Nets at > > http://www.shef.ac.uk/psychology/gurney/notes/index.html > > It's sopposed to be published as a book by UCL Press Ltd. UK. > > Karel. > > At 10:32 AM 8/31/99 -0700, you wrote: > >Hey!! > > > >AI and AL exchange sounds interesting. I'm more of an 3D engine and physics > >programmer, but I have being doing AI programming for a year and a half now > >and I would love get deeper into to it. So far I've being using state > >machines to build my AI, but I want to get into more interesting things like > >Neural Nets. > > > > > >Later!! > >Chris Gripeos > > > >cgripeos@ny.ubisoft.com > > > -------------------------====#### Class Logic ####====--------------------- > > Software Development > > Microsoft Certified Professional > > Karel Bagchus > mailto:karel@classlogic.com > http://www.classlogic.com > > Transvaalstraat 15 / 3-hoog > 1092 HA Amsterdam > the Netherlands > > Tel: +31 (0)20 - 77 75 344 > Fax: +31 (0)20 - 77 75 344 > GSM: 06 - 22 987 327 > > > -------------------------====###################====--------------------- > > ================================================================= > To SUBSCRIBE or UNSUBSCRIBE please visit > http://gameprogrammer.com/mailinglist.html > ================================================================= To SUBSCRIBE or UNSUBSCRIBE please visit http://gameprogrammer.com/mailinglist.html
|
|