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Re: GameProgrammer: DirectDraw




----- Original Message -----
From: Mark Traunero <anfaroth@Hotmail.com>
To: <gameprogrammer@gameprogrammer.com>
Sent: Tuesday, August 31, 1999 5:03 AM
Subject: GameProgrammer: DirectDraw


> Hi.
>
> I am presently trying to write a game in Win95/98 in C++. I use DirectDraw
> 5.0 (I'm a beginner) for graphics. Here is the problem: Every time I put
the
> program in the background (via an Alt+tab), when I come back into my
> program, the screen goes black and DirectDraw doesn't work. I use
> (DDSCL_FULLSCREEN | DDSCL_EXCLUSIVE) in the SetCooperativeLevel function.
>
> I was wondering what I have to do to prevent this from happening, so that
> the user could switch between programs and be able to come back to my
> program with it functioning normally. Can anybody help me?
>
> Anfaroth.
>
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>
Hi!

I suggest you using Adobe PhotoShop 5.2 (the latest version)

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